MAP NAME:  Fueldump

REVISION:  1.50

RELEASE DATE:  Nov 28, 2006

AUTHOR:  Crapshoot

DESCRIPTION:  Waypoint files for the map fueldump

REQUIRES:  FritzBot ET Ver 0.70,  RTCW Enemy Territory Ver. 2.60.

HIGHLIGHTS:
	The Allied team must first escort a tank to a tunnel gate. This is often the most difficult part of the mission for the Allies, because the Axis has the advantage of the high groundthey can easily cover with artillery, airstrikes, snipers, machine gunners, and panzers. In order to keep the tank moving, the Allies must successfully build and protect a bridge so the tank can cross the river. The Allies can also build a footbridge to flank the Axis positions on the high ground. Once the tank destroys the tunnel entrance, the Axis are forced to spawn back at the fuel depot. The Allies must continue to protect the tank until it can destroy the depot entrance and side wall, providing two points of entry into the Axis position. Finally, the Allies must storm the base and destroy the barriers protecting the fuel depot, and finally destroying the fuel depot itself.

USAGE:
	Fueldump is one of the original Enemy Territory maps and is found in the fak0.pk3 that comes with the game.

	Place the waypoint pack Fritz1_1.00.pk3 into the \fritzbot folder.

	From the Fritzbot ET Start menu Select map fueldump

                            -- OR --

	Open the console (tilde key) and type /map fueldump

                            -- OR --

	Create a shortcut with a command line like (adjust path as required):
	"C:\Program Files\Wolfenstein - Enemy Territory\ET.exe" +set fs_game fritzbot +sv_pure 0 +g_gametype 2 +map fueldump


CONTENTS:
 	Length	Date			Time			Name
 	---------      -----------		---------		--------
 	37,975	11/28/2006	06:55 PM		\bots\maps\fueldump.nav
 	12,404	11/28/2006	06:17 PM		\bots\scripts\fueldump.aiscript
 	121,797	06/28/2006	09:42 AM		\maps\fueldump.script
 	755		11/27/2006	08:34 PM		\configs\fueldump.bots


CHANGES:
	Ver. 1.50  - the bindlestiff
		- Added Allied panzer camps aat two locations aimed at the Axis wooden tower & MG42.
		- Changed the Axis mine plants at the wooden gates barricading the fuel dumps so that the Axis engineers will not try to plant mines unless the gates have been built first.

KNOWN BUGS:

TO DO: